Dec 21, 2005
Wayne Santos

Games As Art

I don’t think there’s going to be an answer in my lifetime, but I still think it’s worth considering. Since people now acknowledge that movies and comic books can aspire to Art, why is it that games are still in the cultural ghetto?

The thing that confuses me about this even more is that most people acknowledge that one of art’s greatest strengths is it’s ability to influence people. If you go by that reckoning, games obviously have an enormous influence as America struggles to control the violence and sexual content found in the more adult oriented games. Why then, do people refuse to think of video games as anything other than a “toy” and yet at the same time, regard it as one of the most dangerous influences in modern society? When someone goes and kills another person because they read Catcher In The Rye or watched Taxi Driver people usually talk about how weak-minded the individual who did it was, and marvel at the power of art. When someone shoots a bunch of people because they claim Grand Theft Auto or Doom gave them the idea, people talk about how games warp people’s minds as if somehow video games have an ability to steal the decision process in people and manipulate them, whereas “regular” influences like literature and film merely tap into built-in psychological deficits.

I really wish someone would definitively and rationally explain to me exactly why games are not art when everyone thinks they have more power and influence than any art currently in existence. Or at least, that’s what America seems to believe, anyway…

1 Comment

  • Games are just going through the same hazing process all of the mediums had to contend with as they grew up.

    When movies were first invented they were considered cheap entertainment for the poor and no proper person would be caught dead seeing one. The same was true when television was produced. Comic books were for decades viewed purely as entertainment for children. Each has faced the same attitudes currently being shown towards games–the entire movie industry was almost shut down by local censor boards until it created the Hayes Code, which kept movies “safe” for public consumption until 1966. Because of the efforts of Fredric Wertham, comic books truly were turned into a children’s only medium when getting the Comic’s Code Seal of Approval required omitting any reference that someone somewhere might conceivable find upsetting. Television is still facing off against groups that feel it shouldn’t be able to show anything that would have been unacceptable in the days of Leave it To Beaver and Ozzie and Harriet.

    What is happening to games isn’t unique. If anything the negative attitudes it face from members of the ignorent public only to serve as proof that it is well on its way to becoming as culturally important as all of the other forms of entertainment described above.

Leave a comment

Archives