Wayne Santos | Toronto-based writer and game journalist

Yet Another Quiet Sunday

In which the cats sleep on the bed, even though they know they shouldn’t, but they look so damn cute together sleeping there that it’s hard to kick them out, movies were returned, dinner was had a German restaurant, and it was decided that while Digital Devil Saga 2 is shaping up to be more story-oriented than its predecessor, this is because the game is badly paced and uses cheap tactics like horrendously diffcult bosses that require hours and hours of grinding for levels in order to artificially increase the lifespan of the game.

Oh well, I guess Atlus put most of its effort into the first game and kind of rushed the second one. It’s pretty short on actual game content, the majority of the gameplay being comprised of, “Wow, that boss is tough! But wait, one particular magic spell will make it possible to win… oh, it’ll take 8 hours of power-levelling to get the spell. Sigh… here we go…”

Good story, though. Too bad the actual mechanics of the game are so out of whack.

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