Wayne Santos | Toronto-based writer and game journalist

Archive for "Dec 2007"

Goodbye 2007
Around this same time last year, I was just about smack dab on the equator, sitting in a hot apartment, cataloging DVDs and games and putting them into boxes for an imminent move to the other side of the planet. Out of all the months in 2007, only January was a low point [...]

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Sunday Of Drumming
This is going a LOT slower than it did with the guitar. Either that or else I’m simply too used to being familiar with the more rapid progression of guitar playing. Regardless, current progress has ground to a halt on drums on Hard. I’ve resorted to going back and 5-starring [...]

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Holiday Slowness Continues
I expect that at some point once the New Year arrives I’ll finally do something other than play Rock Band…

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Friday Is Errand Day
Aside from a few of the usual tasks around the neighborhood, not much goin’ on outside the world of playing in a Plastic Band.

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Christmas Tally
It was a much quieter more laid back Christmas in terms of loot since, for obvious the reasons, the one thing I really, really, REALLY wanted this year was already picked up during American Thanksgiving and has been played religiously since then. However, some other stuff has been picked up along the way. [...]

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Boxing Day At Home
Yup, we totally avoided the sales on Boxing Day and instead spent the time doing… more of the same. Rock Band has become the new vortex of suckage for all spare time.

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Merry Christmas
First Christmas in Canada for the Wife, meaning that it is the first White Christmas of her entire life. And how do we spend it? Spending time together doing the Endless Setlist AGAIN on Rock Band. Why? Because we can.
Yup. Life is officially good. Merry Christmas to the [...]

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Sunday For Singing
The Wife continues to mess with singing and consequently upping her career score.

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Weekend Of Rock
Yup, getting pretty predictable, ain’t it?

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Experiments In Tug of War
For the first time today, we dipped into the “duel aspect” Rock Band. There’s a mode called “Tug of War” which caught us by pleasant surprise. For one thing, it allows both competitors to choose their difficulty level, which seems fair. For another, it actually works almost like [...]

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