And Done
Devil May Cry 4 has been finished (the first time) and while I am generally happy with the way the game plays, I took serious issue with the last half. Mostly because the last half was “retread all the levels of the first half, back to the beginning.” The combat in the game is just as slick, deep and rewarding as it ever was, but when I realized they were going to make me play the same levels I’d just traversed AGAIN, to and try and pass that off as new content, I just kind of sat there open-mounted thinking, “You’re not SERIOUS?!”
Alas, they were. I’ve already written the review. I’d gone in thinking it would vaguely be a 9, maybe an 8.5+, but that complete re-hash of previous levels took a series already renowned for backtracking to an ally new, mythically ridiculous degree. So I gave it an 8.3. Great game, but LOUSY level design.
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