Mar 31, 2008
Wayne Santos

All Infidels Assassinated

I have to give Ubisoft credit for trying something different. The story was intelligent, morally ambiguous and actually provoked some interesting questions. Their heart was definitely in the right place. And I did enjoy playing the game, but only because I paid less than half price for it and could forgive–even enjoy–the unspeakably bad artificial intelligence that would let me get away with “stealth killing” someone right in front of the guards, only to have the guards march over while I got behind them and scream “WHO DID THIS?!” just as I did the same thing to them.

They have a perfect graphics engine for the next game if indeed they decide to continue the series (the ending is all too obviously set up “to be continued,” though it doesn’t end on a cliffhanger), but the mechanical problems are so apparent that it’s no surprise the game wasn’t the commercial or critical hit Ubisoft was hoping for. It’s an okay game. But definitely not worth the $60 retail tag for all the problems so apparent in it.

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