Wayne Santos | Toronto-based writer and game journalist

Archive for "Nov 2008"

Stating The Obvious
Why is the hardest level of MGS 4 so… HARD?!
Granted, it’s still not the insanity that is the “Dante Must Die” mode of Devil May Cry 4, but the precision you need to get through this game without killing anyone, without being seen and without resorting to healing items is craaaaaaaaaaazy.

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Starting The Big Run
It’s time to get the Big Boss emblem in Metal Gear Solid 4: Guns of the Patriots. Not a task for the faint of heart; play the hardest difficulty level in less than 5 hours, don’t use healing items, don’t kill anyone (you can knock them out with a tranq [...]

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Maybe Europe Is Better

I’m really, REALLY surprised at the difference in behavior between America and Europe.  Quite stunning how dramatic it is.

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And Done

< ![CDATA[Tomb Raider:  Underworld is finished.  Not the greatest TR game in the world, but it managed to present itself ably.  My only criticisms are that the camera gets occasionally funny, and the pacing between game and story seems off, which is odd considering how balanced it was in earlier titles.  Still for what it [...]

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Round 2

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Grand Theft Auto IV has now been finished.  AGAIN.  This time for trophies.  Now to 100% it.  AGAIN.

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Still Boring

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Played more LittleBigPlanet

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Playing For Shinies
The Playstation network recently upgraded the operating system on the Playstation 3, and now PS3 owners have this thing-a-ma-bob called “trophies,” which are the Sony equivalent of Microsoft’s “Achievement Points” for the Xbox 360. Unfortunately, there’s going to be a bit of a wait before all the games get patches to allow [...]

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